Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 199 days ago
8 / 11 / 9
K / D / A
43.6%
Kill participation
352.6
Damage / min
10,371g
326.6 gold / min
99
47 placed · 7 cleared
24
0.8 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBigDaddy69XDLUL1#6969
Jax · Top
3 / 11 / 6
23.1% KP
18,792
16.6% share
12,555g
213 CS · 6.7/m
OG Dejvo#EUNE
Lee Sin · Jungle
11 / 7 / 14
64.1% KP
29,569
26.1% share
16,098g
223 CS · 7/m
Sata Andagi#rixma
Syndra · Mid
4 / 7 / 9
33.3% KP
25,651
22.6% share
13,276g
249 CS · 7.8/m
CozMin#F3039
Kai'Sa · ADC
13 / 9 / 9
56.4% KP
28,089
24.8% share
15,495g
211 CS · 6.6/m
Zed The Suiiiiii#EUNE
Pyke · Support
8 / 11 / 9
43.6% KP
11,194
9.9% share
10,371g
24 CS · 0.8/m
Red side
VictoryThe Dark Heavens#Truth
Kennen · Top
6 / 7 / 15
46.7% KP
25,158
19.3% share
13,799g
241 CS · 7.6/m
SMECAR1#EUNE1
Master Yi · Jungle
19 / 6 / 7
57.8% KP
38,114
29.2% share
19,746g
231 CS · 7.3/m
shiz0phr3nic#cnc
Akshan · Mid
9 / 10 / 13
48.9% KP
23,335
17.9% share
13,561g
185 CS · 5.8/m
Billy Russo#kia
Lucian · ADC
8 / 6 / 15
51.1% KP
29,876
22.9% share
15,431g
250 CS · 7.9/m
Kha the King#EUNE
Nautilus · Support
3 / 10 / 21
53.3% KP
13,965
10.7% share
10,289g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
