Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 199 days ago
9 / 4 / 15
K / D / A
55.8%
Kill participation
602.7
Damage / min
11,021g
409.4 gold / min
70
31 placed · 6 cleared
28
1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFederals1#3520
Mordekaiser · Top
9 / 8 / 1
43.5% KP
29,397
35.7% share
12,925g
238 CS · 8.8/m
JSM Jumper#SRB
Jarvan IV · Jungle
2 / 9 / 3
21.7% KP
8,961
10.9% share
9,233g
158 CS · 5.9/m
Itianai#EUNE
Ahri · Mid
3 / 7 / 3
26.1% KP
13,738
16.7% share
10,350g
235 CS · 8.7/m
student relologi#EAST
Ezreal · ADC
5 / 10 / 4
39.1% KP
21,857
26.5% share
11,490g
188 CS · 7/m
bricks brackston#joker
Braum · Support
4 / 9 / 6
43.5% KP
8,413
10.2% share
8,857g
23 CS · 0.9/m
Red side
VictoryDarkHazz123#Cooks
Renekton · Top
2 / 6 / 6
18.6% KP
10,772
9.5% share
11,467g
191 CS · 7.1/m
Jestem D00PKIEM#EUNE
Ekko · Jungle
9 / 5 / 10
44.2% KP
21,688
19.2% share
15,567g
270 CS · 10/m
castravete33#gypsi
Zed · Mid
18 / 3 / 10
65.1% KP
44,516
39.4% share
18,389g
221 CS · 8.2/m
fight me irl #EUNE
Corki · ADC
5 / 6 / 11
37.2% KP
19,852
17.6% share
14,524g
195 CS · 7.2/m
Zed The Suiiiiii#EUNE
Pyke · Support
9 / 4 / 15
55.8% KP
16,224
14.4% share
11,021g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
