Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 198 days ago
7 / 2 / 23
K / D / A
66.7%
Kill participation
588.5
Damage / min
9,548g
368.6 gold / min
78
35 placed · 4 cleared
15
0.6 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPACA7070#EUNE
Shen · Top
5 / 1 / 13
40% KP
15,387
14.3% share
10,849g
184 CS · 7.1/m
akiveraznemhaver#futom
Shaco · Jungle
9 / 1 / 16
55.6% KP
21,540
20% share
12,935g
221 CS · 8.5/m
Vyšná Pisaná#EUNE
Orianna · Mid
11 / 3 / 5
35.6% KP
26,888
25% share
13,081g
214 CS · 8.3/m
Trickster#KIRΑ
Smolder · ADC
13 / 0 / 14
60% KP
28,386
26.4% share
15,499g
235 CS · 9.1/m
Zed The Suiiiiii#EUNE
Pyke · Support
7 / 2 / 23
66.7% KP
15,241
14.2% share
9,548g
15 CS · 0.6/m
Red side
DefeatSahi#Ryba
Kayle · Top
1 / 5 / 1
28.6% KP
12,368
18.7% share
11,495g
274 CS · 10.6/m
sub7#EUNE1
Kindred · Jungle
1 / 12 / 2
42.9% KP
13,929
21.1% share
8,616g
142 CS · 5.5/m
Mithard#EUNE
Aurora · Mid
3 / 4 / 1
57.1% KP
16,405
24.9% share
9,408g
172 CS · 6.6/m
wooback#000
Draven · ADC
1 / 12 / 0
14.3% KP
15,889
24.1% share
9,871g
209 CS · 8.1/m
Riperios#EUNE
Braum · Support
1 / 12 / 2
42.9% KP
7,387
11.2% share
6,685g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
