Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 197 days ago
21 / 6 / 17
K / D / A
71.7%
Kill participation
1,471.7
Damage / min
19,975g
516.8 gold / min
23
6 placed · 2 cleared
214
5.5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZed The Suiiiiii#EUNE
Zed · Top
21 / 6 / 17
71.7% KP
56,882
38.1% share
19,975g
214 CS · 5.5/m
Bojan Radevic#GOAT
Nidalee · Jungle
8 / 8 / 18
49.1% KP
17,122
11.5% share
15,526g
261 CS · 6.8/m
remnant 他是唯#nenad
Viego · Mid
15 / 9 / 18
62.3% KP
39,020
26.2% share
19,987g
275 CS · 7.1/m
Krisztit pakolom#kobee
Aphelios · ADC
6 / 8 / 12
34% KP
23,426
15.7% share
14,637g
219 CS · 5.7/m
ANCI#BUNNY
Lulu · Support
3 / 13 / 26
54.7% KP
12,752
8.5% share
11,473g
37 CS · 1/m
Red side
VictoryConfiscation#EUNE1
Kennen · Top
3 / 15 / 16
43.2% KP
26,920
15.4% share
13,068g
192 CS · 5/m
SorrorOfaClown#666
Fiddlesticks · Jungle
23 / 5 / 12
79.5% KP
58,626
33.5% share
23,927g
233 CS · 6/m
Evolve#EUNE1
Yasuo · Mid
9 / 13 / 10
43.2% KP
32,079
18.3% share
15,218g
242 CS · 6.3/m
mopsiK#LAMB
Smolder · ADC
8 / 11 / 9
38.6% KP
44,638
25.5% share
19,137g
325 CS · 8.4/m
Czarny Marcin#Black
Rell · Support
1 / 9 / 30
70.5% KP
12,650
7.2% share
11,635g
39 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
