Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 197 days ago
1 / 15 / 14
K / D / A
32.6%
Kill participation
492.5
Damage / min
10,486g
277 gold / min
115
50 placed · 9 cleared
64
1.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDemon Krippas#EUNE
Akali · Top
11 / 8 / 9
40.8% KP
41,266
22.9% share
16,036g
257 CS · 6.8/m
Bitie#UWU
Ambessa · Jungle
7 / 6 / 21
57.1% KP
39,592
22% share
17,558g
247 CS · 6.5/m
prym#333
Qiyana · Mid
17 / 15 / 5
44.9% KP
39,552
22% share
16,857g
242 CS · 6.4/m
Sata Andagi#rixma
Aphelios · ADC
14 / 10 / 9
46.9% KP
46,246
25.7% share
22,423g
338 CS · 8.9/m
JohnVoukou#EUNE
Karma · Support
0 / 7 / 33
67.3% KP
13,355
7.4% share
11,726g
50 CS · 1.3/m
Red side
DefeatMr Demaglio#susu
Gnar · Top
11 / 7 / 7
39.1% KP
38,965
21.7% share
17,927g
298 CS · 7.9/m
SorrorOfaClown#666
Fiddlesticks · Jungle
14 / 10 / 13
58.7% KP
45,914
25.6% share
20,364g
273 CS · 7.2/m
James Doakes#TREN
Zed · Mid
14 / 7 / 8
47.8% KP
49,483
27.6% share
19,782g
244 CS · 6.4/m
Odmori Dusu#Lasta
Ezreal · ADC
6 / 10 / 7
28.3% KP
26,581
14.8% share
14,326g
210 CS · 5.5/m
Zed The Suiiiiii#EUNE
Sylas · Support
1 / 15 / 14
32.6% KP
18,640
10.4% share
10,486g
64 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
