Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 197 days ago
13 / 5 / 14
K / D / A
65.9%
Kill participation
827.6
Damage / min
11,308g
460 gold / min
67
40 placed · 2 cleared
14
0.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSandi#EAST
Ornn · Top
2 / 8 / 4
20.7% KP
14,461
17.4% share
7,721g
145 CS · 5.9/m
SorrorOfaClown#666
Fiddlesticks · Jungle
4 / 5 / 7
37.9% KP
9,176
11.1% share
11,227g
171 CS · 7/m
James Doakes#TREN
Zed · Mid
12 / 8 / 1
44.8% KP
22,324
26.9% share
13,131g
179 CS · 7.3/m
n1neteen#n1ne9
Lucian · ADC
10 / 10 / 3
44.8% KP
31,925
38.5% share
12,981g
185 CS · 7.5/m
antos#serio
Milio · Support
1 / 10 / 14
51.7% KP
5,045
6.1% share
8,155g
21 CS · 0.9/m
Red side
Victoryblack nails#988
Kayle · Top
9 / 5 / 4
31.7% KP
29,491
28% share
14,369g
251 CS · 10.2/m
prym#333
Qiyana · Jungle
4 / 5 / 8
29.3% KP
12,780
12.1% share
12,422g
204 CS · 8.3/m
Bitie#UWU
Mel · Mid
6 / 9 / 4
24.4% KP
18,801
17.8% share
10,259g
179 CS · 7.3/m
Sata Andagi#rixma
Draven · ADC
9 / 5 / 9
43.9% KP
23,915
22.7% share
15,006g
168 CS · 6.8/m
Zed The Suiiiiii#EUNE
Pyke · Support
13 / 5 / 14
65.9% KP
20,346
19.3% share
11,308g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
