Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 197 days ago
11 / 7 / 14
K / D / A
62.5%
Kill participation
1,043.3
Damage / min
15,368g
482 gold / min
13
12 placed · 0 cleared
194
6.1 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI MUST DIG#DIG
Nasus · Top
5 / 4 / 12
42.5% KP
32,088
17.1% share
12,672g
234 CS · 7.3/m
true warrior#nrbys
Ekko · Jungle
11 / 10 / 6
42.5% KP
31,555
16.9% share
16,548g
213 CS · 6.7/m
EL EL ISRAEL#Rank1
Ryze · Mid
15 / 8 / 14
72.5% KP
69,839
37.3% share
19,600g
337 CS · 10.6/m
PastaProphet92#FMF
Ambessa · ADC
8 / 8 / 15
57.5% KP
41,863
22.4% share
14,809g
209 CS · 6.6/m
LunaTown#EUNE
Taric · Support
1 / 10 / 23
60% KP
11,866
6.3% share
10,345g
45 CS · 1.4/m
Red side
DefeatTripleSIT#EUNE
Ornn · Top
5 / 11 / 9
35% KP
24,694
17.4% share
10,663g
149 CS · 4.7/m
Nørgaard#TAG
Sylas · Jungle
14 / 5 / 12
65% KP
44,181
31.1% share
17,259g
289 CS · 9.1/m
timsev#Love
Irelia · Mid
5 / 9 / 6
27.5% KP
25,705
18.1% share
15,278g
272 CS · 8.5/m
Zed The Suiiiiii#EUNE
Vladimir · ADC
11 / 7 / 14
62.5% KP
33,264
23.4% share
15,368g
194 CS · 6.1/m
Gucci Flexer#EUNE
Rek'Sai · Support
5 / 8 / 22
67.5% KP
14,093
9.9% share
10,866g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
