Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Flex · 194 days ago
11 / 2 / 3
K / D / A
53.8%
Kill participation
984.4
Damage / min
15,693g
532.6 gold / min
16
6 placed · 1 cleared
232
7.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI am Doran#GOAT
Fiddlesticks · Top
6 / 5 / 5
45.8% KP
28,014
27.5% share
9,451g
160 CS · 5.4/m
kacper#kumir
Jarvan IV · Jungle
5 / 3 / 10
62.5% KP
12,839
12.6% share
12,192g
187 CS · 6.3/m
KatFromHell#3435
Katarina · Mid
6 / 6 / 3
37.5% KP
22,486
22% share
10,856g
228 CS · 7.7/m
PoN#8255
Ezreal · ADC
6 / 7 / 7
54.2% KP
29,937
29.4% share
13,549g
238 CS · 8.1/m
coconator123#sushi
Karma · Support
1 / 5 / 9
41.7% KP
8,722
8.6% share
7,266g
28 CS · 1/m
Red side
VictoryNicram#Urgod
Ornn · Top
2 / 1 / 5
26.9% KP
21,041
18.7% share
12,782g
255 CS · 8.7/m
PesteDeVenetia#Clown
Xin Zhao · Jungle
10 / 3 / 5
57.7% KP
25,915
23.1% share
15,100g
265 CS · 9/m
Zed The Suiiiiii#EUNE
Zed · Mid
11 / 2 / 3
53.8% KP
29,007
25.8% share
15,693g
232 CS · 7.9/m
Natrium#NatMK
Hwei · ADC
3 / 11 / 8
42.3% KP
28,011
24.9% share
12,248g
204 CS · 6.9/m
Gucci Flexer#EUNE
Thresh · Support
0 / 7 / 14
53.8% KP
8,444
7.5% share
7,828g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
