Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 194 days ago
9 / 4 / 7
K / D / A
50%
Kill participation
901.2
Damage / min
13,653g
452.1 gold / min
23
7 placed · 4 cleared
235
7.8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAdrielDon#9442
Gangplank · Top
1 / 9 / 8
28.1% KP
22,630
19.8% share
12,673g
213 CS · 7.1/m
SvSavaTeraBugare#EUNE
Sylas · Jungle
6 / 6 / 9
46.9% KP
19,714
17.3% share
12,884g
206 CS · 6.8/m
Zed The Suiiiiii#EUNE
Zed · Mid
9 / 4 / 7
50% KP
27,216
23.9% share
13,653g
235 CS · 7.8/m
CHARON1#NiKKE
Draven · ADC
12 / 9 / 7
59.4% KP
35,171
30.8% share
17,928g
207 CS · 6.9/m
Gucci Flexer#EUNE
Rek'Sai · Support
4 / 8 / 18
68.8% KP
9,295
8.2% share
10,679g
16 CS · 0.5/m
Red side
VictoryRazwen#rank1
Urgot · Top
12 / 5 / 6
50% KP
42,641
32.6% share
15,525g
232 CS · 7.7/m
SmurfYAYAYA#EUNE
Diana · Jungle
7 / 6 / 7
38.9% KP
21,711
16.6% share
14,119g
252 CS · 8.3/m
TH REFORMD BUNNY#L0V3
Katarina · Mid
9 / 5 / 6
41.7% KP
27,249
20.8% share
13,577g
208 CS · 6.9/m
SilosaSun#vau
Jinx · ADC
6 / 6 / 11
47.2% KP
30,655
23.4% share
14,727g
207 CS · 6.9/m
ANCI#BUNNY
Lulu · Support
2 / 10 / 21
63.9% KP
8,646
6.6% share
9,622g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
