Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vel'Koz
Victory
Ranked Solo/Duo · 194 days ago
9 / 6 / 19
K / D / A
66.7%
Kill participation
1,239.4
Damage / min
14,328g
541.7 gold / min
18
9 placed · 1 cleared
139
5.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzoodlyyy#Awe
Akali · Top
3 / 7 / 2
21.7% KP
15,744
19.6% share
9,720g
175 CS · 6.6/m
Sido9#EUNE
Zaahen · Jungle
3 / 8 / 4
30.4% KP
11,482
14.3% share
8,778g
144 CS · 5.4/m
TH REFORMD BUNNY#L0V3
Katarina · Mid
11 / 7 / 3
60.9% KP
23,925
29.8% share
13,037g
203 CS · 7.7/m
Ruined Queen#Unmei
Senna · ADC
3 / 8 / 9
52.2% KP
16,150
20.1% share
11,678g
154 CS · 5.8/m
ANCI#BUNNY
Karma · Support
3 / 12 / 11
60.9% KP
13,104
16.3% share
7,841g
25 CS · 0.9/m
Red side
VictoryNecromartin#Necro
Jayce · Top
7 / 5 / 10
40.5% KP
28,912
22.7% share
12,533g
199 CS · 7.5/m
KOSMICKÝ ADAM#KASSA
Zed · Jungle
19 / 2 / 5
57.1% KP
33,667
26.4% share
18,232g
250 CS · 9.5/m
TIER 3#KREPA
Lissandra · Mid
1 / 5 / 16
40.5% KP
20,588
16.1% share
10,671g
190 CS · 7.2/m
Zed The Suiiiiii#EUNE
Vel'Koz · ADC
9 / 6 / 19
66.7% KP
32,782
25.7% share
14,328g
139 CS · 5.3/m
Gucci Flexer#EUNE
Rek'Sai · Support
6 / 5 / 21
64.3% KP
11,653
9.1% share
9,886g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
