Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 192 days ago
26 / 8 / 12
K / D / A
79.2%
Kill participation
1,984.4
Damage / min
20,002g
587.7 gold / min
16
4 placed · 1 cleared
215
6.3 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNicram#Urgod
Urgot · Top
7 / 11 / 6
37.1% KP
27,552
21.5% share
15,638g
267 CS · 7.8/m
Kraxis#EUNE
Jarvan IV · Jungle
3 / 9 / 22
71.4% KP
19,251
15% share
15,476g
230 CS · 6.8/m
UrTimeIsLimited#EUNE
Aurelion Sol · Mid
9 / 10 / 8
48.6% KP
27,665
21.5% share
14,382g
253 CS · 7.4/m
zup#sybau
Draven · ADC
13 / 9 / 9
62.9% KP
42,746
33.3% share
19,603g
255 CS · 7.5/m
OLD TECHNOLOGY#CRANK
Leona · Support
3 / 9 / 19
62.9% KP
11,214
8.7% share
11,433g
33 CS · 1/m
Red side
DefeatResurgence#Laser
Malphite · Top
3 / 5 / 19
45.8% KP
25,894
15.6% share
11,761g
186 CS · 5.5/m
Feitan Portor#000
Amumu · Jungle
7 / 9 / 16
47.9% KP
26,361
15.9% share
14,598g
231 CS · 6.8/m
Zed The Suiiiiii#EUNE
Zed · Mid
26 / 8 / 12
79.2% KP
67,537
40.7% share
20,002g
215 CS · 6.3/m
Jee1#EUNE
Jhin · ADC
12 / 5 / 17
60.4% KP
36,475
22% share
18,794g
253 CS · 7.4/m
zoi001#EUNE
Sona · Support
0 / 8 / 30
62.5% KP
9,820
5.9% share
10,141g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
