Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Flex · 191 days ago
2 / 6 / 10
K / D / A
35.3%
Kill participation
496.3
Damage / min
8,314g
289.5 gold / min
87
37 placed · 6 cleared
26
0.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFilip88sestak#EUNE
Nasus · Top
9 / 3 / 3
35.3% KP
33,130
24.1% share
14,720g
228 CS · 7.9/m
Gucci Flexer#EUNE
Rek'Sai · Jungle
8 / 5 / 18
76.5% KP
27,553
20.1% share
14,579g
183 CS · 6.4/m
YankesLP#EUNE
Ahri · Mid
7 / 2 / 8
44.1% KP
22,178
16.1% share
12,262g
214 CS · 7.5/m
Natrium#NatMK
Brand · ADC
8 / 9 / 12
58.8% KP
40,306
29.3% share
14,586g
188 CS · 6.5/m
Zed The Suiiiiii#EUNE
Pyke · Support
2 / 6 / 10
35.3% KP
14,253
10.4% share
8,314g
26 CS · 0.9/m
Red side
DefeatCrossway#EUNE
Shen · Top
0 / 7 / 11
44% KP
23,289
24.8% share
9,382g
185 CS · 6.4/m
LP BANK ROBBER#AXB
Jarvan IV · Jungle
12 / 1 / 5
68% KP
15,816
16.8% share
14,598g
186 CS · 6.5/m
Ais#zeu
Cassiopeia · Mid
3 / 7 / 2
20% KP
18,017
19.2% share
11,267g
240 CS · 8.4/m
Magma#kekw
Nilah · ADC
10 / 10 / 3
52% KP
27,484
29.3% share
14,399g
212 CS · 7.4/m
no pressure#rfx
Soraka · Support
0 / 9 / 17
68% KP
9,339
9.9% share
7,842g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
