Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vel'Koz
Victory
Ranked Solo/Duo · 190 days ago
7 / 5 / 18
K / D / A
54.3%
Kill participation
1,221.1
Damage / min
11,073g
390.6 gold / min
68
31 placed · 5 cleared
52
1.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVixie#ONE
Ahri · Top
5 / 5 / 7
54.5% KP
30,112
32.1% share
12,671g
263 CS · 9.3/m
cobain#III
Aatrox · Jungle
8 / 10 / 9
77.3% KP
20,294
21.7% share
11,801g
157 CS · 5.5/m
Tyler Durden#3004
Akshan · Mid
5 / 9 / 6
50% KP
19,292
20.6% share
12,307g
199 CS · 7/m
selfish machine#1608
Aphelios · ADC
1 / 14 / 6
31.8% KP
16,047
17.1% share
10,461g
196 CS · 6.9/m
JohnVoukou#EUNE
Lulu · Support
3 / 8 / 14
77.3% KP
7,944
8.5% share
9,506g
35 CS · 1.2/m
Red side
VictoryPTA Viego#slopp
Gragas · Top
5 / 5 / 10
32.6% KP
21,784
15.9% share
12,502g
204 CS · 7.2/m
mytick#1616
Shaco · Jungle
7 / 5 / 12
41.3% KP
16,027
11.7% share
12,672g
173 CS · 6.1/m
Ais#zeu
Akali · Mid
18 / 3 / 4
47.8% KP
30,733
22.4% share
14,244g
216 CS · 7.6/m
Lebronze Jamess#1111
Caitlyn · ADC
9 / 4 / 9
39.1% KP
33,808
24.7% share
14,815g
218 CS · 7.7/m
Zed The Suiiiiii#EUNE
Vel'Koz · Support
7 / 5 / 18
54.3% KP
34,617
25.3% share
11,073g
52 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
