Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 190 days ago
10 / 9 / 7
K / D / A
68%
Kill participation
1,499.2
Damage / min
18,458g
521.7 gold / min
26
5 placed · 5 cleared
297
8.4 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTøuch My VaJanna#MeoW
Aatrox · Top
8 / 6 / 12
38.5% KP
31,308
18.8% share
14,135g
220 CS · 6.2/m
MDG Ispo#EUNE
Briar · Jungle
9 / 9 / 15
46.2% KP
30,607
18.4% share
15,574g
221 CS · 6.2/m
EASTOVSKEJ ŽABÁK#EUNE
Cho'Gath · Mid
15 / 1 / 10
48.1% KP
39,349
23.7% share
20,538g
320 CS · 9/m
Conqueror#Honor
Pantheon · ADC
18 / 6 / 11
55.8% KP
51,250
30.8% share
17,993g
231 CS · 6.5/m
Warden#h0nor
Thresh · Support
2 / 3 / 36
73.1% KP
13,820
8.3% share
11,988g
42 CS · 1.2/m
Red side
DefeatPigoslav#1701
Swain · Top
6 / 8 / 9
60% KP
41,075
24.8% share
13,339g
224 CS · 6.3/m
black nails#988
Kindred · Jungle
7 / 10 / 4
44% KP
24,326
14.7% share
14,920g
242 CS · 6.8/m
Zed The Suiiiiii#EUNE
Zed · Mid
10 / 9 / 7
68% KP
53,045
32% share
18,458g
297 CS · 8.4/m
kebabWkapusniaku#spujb
Senna · ADC
2 / 10 / 9
44% KP
29,986
18.1% share
12,683g
195 CS · 5.5/m
keicamtar#2338
Bard · Support
0 / 15 / 16
64% KP
17,503
10.5% share
9,475g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
