Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Flex · 189 days ago
12 / 9 / 7
K / D / A
59.4%
Kill participation
973.1
Damage / min
12,657g
454.7 gold / min
15
8 placed · 0 cleared
136
4.9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatßlσσdLust#Vlad
Sion · Top
4 / 8 / 7
34.4% KP
22,171
18% share
10,921g
173 CS · 6.2/m
KIR4O SVINQTA#XAXAX
Ambessa · Jungle
9 / 8 / 8
53.1% KP
22,176
18% share
12,343g
166 CS · 6/m
Zed The Suiiiiii#EUNE
Sylas · Mid
12 / 9 / 7
59.4% KP
27,085
22% share
12,657g
136 CS · 4.9/m
Ivan#58252
Ezreal · ADC
5 / 8 / 8
40.6% KP
40,782
33.1% share
12,404g
229 CS · 8.2/m
Cant be real#1315
Blitzcrank · Support
2 / 12 / 17
59.4% KP
10,840
8.8% share
8,349g
28 CS · 1/m
Red side
VictoryWall hop#RIVEN
Mordekaiser · Top
8 / 3 / 8
35.6% KP
31,612
20.2% share
14,175g
255 CS · 9.2/m
PesteDeVenetia#Clown
Fizz · Jungle
10 / 5 / 11
46.7% KP
22,120
14.1% share
16,156g
233 CS · 8.4/m
happihappihappi#cat
Pantheon · Mid
13 / 10 / 13
57.8% KP
36,324
23.2% share
12,830g
140 CS · 5/m
leopardul mami#666
Corki · ADC
13 / 5 / 15
62.2% KP
53,263
34% share
16,849g
198 CS · 7.1/m
Akriel#EUNE
Leona · Support
1 / 9 / 29
66.7% KP
13,512
8.6% share
9,896g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
