Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Flex · 188 days ago
10 / 6 / 5
K / D / A
51.7%
Kill participation
852.9
Damage / min
12,560g
514.1 gold / min
17
5 placed · 2 cleared
178
7.3 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStefanosAleksand#EUNE
Irelia · Top
8 / 7 / 9
58.6% KP
21,340
25.1% share
12,044g
150 CS · 6.1/m
L9 RATANAEL#JUNG1
Sejuani · Jungle
5 / 1 / 15
69% KP
12,895
15.2% share
12,003g
211 CS · 8.6/m
Zed The Suiiiiii#EUNE
Zed · Mid
10 / 6 / 5
51.7% KP
20,840
24.5% share
12,560g
178 CS · 7.3/m
Dominús#adc
Ziggs · ADC
2 / 6 / 11
44.8% KP
22,790
26.8% share
9,940g
172 CS · 7/m
ArianaGrande#09 28
Nami · Support
4 / 3 / 10
48.3% KP
7,188
8.5% share
7,546g
25 CS · 1/m
Red side
Defeatjefrey yepsteal#KSXD
Jax · Top
6 / 9 / 3
39.1% KP
18,555
25.9% share
10,345g
191 CS · 7.8/m
rain of tears#moon
Jayce · Jungle
8 / 6 / 7
65.2% KP
17,483
24.4% share
11,895g
172 CS · 7/m
in ur dreams#EUNE
Lee Sin · Mid
1 / 8 / 4
21.7% KP
9,549
13.3% share
8,453g
186 CS · 7.6/m
Petrichor#0023
Kai'Sa · ADC
8 / 2 / 6
60.9% KP
19,324
26.9% share
11,872g
173 CS · 7.1/m
FLAME#REACT
Blitzcrank · Support
0 / 5 / 12
52.2% KP
6,805
9.5% share
6,422g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
