Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Flex · 188 days ago
6 / 7 / 10
K / D / A
53.3%
Kill participation
707
Damage / min
9,935g
360.4 gold / min
15
11 placed · 2 cleared
158
5.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStefanosAleksand#EUNE
Volibear · Top
6 / 3 / 3
30% KP
13,852
16.7% share
12,718g
214 CS · 7.8/m
L9 RATANAEL#JUNG1
Bel'Veth · Jungle
8 / 5 / 6
46.7% KP
15,528
18.8% share
13,300g
209 CS · 7.6/m
Zed The Suiiiiii#EUNE
Sylas · Mid
6 / 7 / 10
53.3% KP
19,489
23.6% share
9,935g
158 CS · 5.7/m
Dominús#adc
Ezreal · ADC
9 / 4 / 6
50% KP
27,552
33.3% share
15,033g
238 CS · 8.6/m
ArianaGrande#09 28
Nami · Support
1 / 6 / 18
63.3% KP
6,317
7.6% share
8,690g
27 CS · 1/m
Red side
DefeatNasser#6969
Varus · Top
3 / 8 / 1
16% KP
18,989
17.8% share
8,026g
141 CS · 5.1/m
Justice#〆 〆
Master Yi · Jungle
10 / 5 / 2
48% KP
28,902
27.1% share
16,421g
260 CS · 9.4/m
Slezy#SIAB
Xerath · Mid
7 / 4 / 5
48% KP
28,975
27.1% share
11,710g
250 CS · 9.1/m
Bitie#UWU
Twitch · ADC
4 / 9 / 5
36% KP
23,374
21.9% share
10,663g
191 CS · 6.9/m
Rinami#0303
Lulu · Support
1 / 4 / 13
56% KP
6,491
6.1% share
7,789g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
