Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Flex · 188 days ago
10 / 4 / 3
K / D / A
39.4%
Kill participation
1,233
Damage / min
14,845g
419.7 gold / min
18
8 placed · 0 cleared
237
6.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPanunu#EUNE
K'Sante · Top
3 / 7 / 12
39.5% KP
24,247
17.2% share
12,411g
232 CS · 6.6/m
TAAAAAAAMPONELLA#tomic
Ekko · Jungle
11 / 8 / 10
55.3% KP
27,946
19.8% share
15,926g
233 CS · 6.6/m
Syrrex#miju
Aurelion Sol · Mid
8 / 5 / 12
52.6% KP
32,377
22.9% share
14,287g
245 CS · 6.9/m
M1tk9#EUNE
Kai'Sa · ADC
16 / 2 / 10
68.4% KP
47,561
33.7% share
24,580g
320 CS · 9/m
Sp1ca#EUNE
Thresh · Support
0 / 11 / 17
44.7% KP
9,031
6.4% share
9,577g
27 CS · 0.8/m
Red side
DefeatStefanosAleksand#EUNE
Volibear · Top
8 / 10 / 6
42.4% KP
32,499
22.3% share
14,088g
237 CS · 6.7/m
L9 RATANAEL#JUNG1
Amumu · Jungle
6 / 10 / 8
42.4% KP
21,591
14.8% share
13,038g
225 CS · 6.4/m
Zed The Suiiiiii#EUNE
Pantheon · Mid
10 / 4 / 3
39.4% KP
43,606
29.9% share
14,845g
237 CS · 6.7/m
Dominús#adc
Caitlyn · ADC
9 / 9 / 5
42.4% KP
36,884
25.3% share
16,734g
266 CS · 7.5/m
ArianaGrande#09 28
Nami · Support
0 / 5 / 19
57.6% KP
11,441
7.8% share
10,406g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
