Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Flex · 188 days ago
8 / 6 / 9
K / D / A
58.6%
Kill participation
814.2
Damage / min
10,807g
395.1 gold / min
15
11 placed · 2 cleared
155
5.7 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStefanosAleksand#EUNE
Irelia · Top
8 / 3 / 7
51.7% KP
22,777
26.3% share
14,703g
255 CS · 9.3/m
Laybek#0069
Amumu · Jungle
5 / 7 / 10
51.7% KP
10,123
11.7% share
10,938g
146 CS · 5.3/m
Zed The Suiiiiii#EUNE
Sylas · Mid
8 / 6 / 9
58.6% KP
22,269
25.7% share
10,807g
155 CS · 5.7/m
Dominús#adc
Jhin · ADC
8 / 1 / 9
58.6% KP
25,931
30% share
15,988g
250 CS · 9.1/m
ArianaGrande#09 28
Milio · Support
0 / 2 / 23
79.3% KP
5,470
6.3% share
8,275g
32 CS · 1.2/m
Red side
DefeatSideQuestNpc#COINS
Gnar · Top
2 / 7 / 5
36.8% KP
16,533
23.1% share
9,464g
184 CS · 6.7/m
kacper#kumir
Elise · Jungle
8 / 8 / 8
84.2% KP
17,326
24.2% share
10,986g
157 CS · 5.7/m
カミル#369
Taliyah · Mid
4 / 5 / 7
57.9% KP
17,856
25% share
9,637g
198 CS · 7.2/m
DOLEWKANOLIMIT#L60
Yasuo · ADC
4 / 5 / 6
52.6% KP
12,252
17.1% share
10,653g
207 CS · 7.6/m
coconator123#sushi
Blitzcrank · Support
1 / 4 / 12
68.4% KP
7,534
10.5% share
6,933g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
