Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Flex · 187 days ago
7 / 4 / 3
K / D / A
58.8%
Kill participation
858.8
Damage / min
12,021g
484.1 gold / min
21
8 placed · 3 cleared
176
7.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLaybek#0069
Darius · Top
0 / 8 / 1
5.9% KP
9,261
14.7% share
6,871g
160 CS · 6.4/m
Gucci Flexer#EUNE
Rek'Sai · Jungle
7 / 4 / 4
64.7% KP
13,405
21.2% share
10,122g
173 CS · 7/m
Ivan#58252
Yone · Mid
2 / 7 / 3
29.4% KP
14,942
23.6% share
8,948g
205 CS · 8.3/m
Zed The Suiiiiii#EUNE
Varus · ADC
7 / 4 / 3
58.8% KP
21,327
33.7% share
12,021g
176 CS · 7.1/m
ArianaGrande#09 28
Milio · Support
1 / 3 / 9
58.8% KP
4,262
6.7% share
6,949g
34 CS · 1.4/m
Red side
Victorynuguri enjoyer#EUNE
Camille · Top
10 / 1 / 8
69.2% KP
21,115
27.1% share
14,328g
252 CS · 10.1/m
Frank612#EUNE
Sylas · Jungle
6 / 3 / 11
65.4% KP
19,321
24.8% share
11,395g
166 CS · 6.7/m
Skorstein#EUNE
Azir · Mid
2 / 4 / 8
38.5% KP
15,933
20.5% share
10,403g
208 CS · 8.4/m
The Wild Afk#EUNE
Kai'Sa · ADC
7 / 5 / 5
46.2% KP
15,418
19.8% share
12,140g
204 CS · 8.2/m
FratiiMujdei23#EUNE
Lulu · Support
1 / 5 / 13
53.8% KP
6,003
7.7% share
7,180g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
