Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vel'Koz
Defeat
Ranked Flex · 186 days ago
5 / 1 / 8
K / D / A
52%
Kill participation
746.6
Damage / min
11,599g
351.1 gold / min
82
30 placed · 7 cleared
67
2 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMpra#1111
Riven · Top
5 / 6 / 6
27.5% KP
27,095
21.1% share
14,844g
246 CS · 7.4/m
EpicDude#EUNE
Jarvan IV · Jungle
10 / 9 / 16
65% KP
16,375
12.8% share
14,708g
188 CS · 5.7/m
Dimi#1v9
LeBlanc · Mid
16 / 1 / 11
67.5% KP
47,023
36.6% share
16,269g
241 CS · 7.3/m
Adina#4039
Lux · ADC
5 / 5 / 12
42.5% KP
26,637
20.8% share
15,254g
256 CS · 7.7/m
DesperateNasus#R 1
Senna · Support
4 / 4 / 18
55% KP
11,234
8.8% share
12,066g
41 CS · 1.2/m
Red side
Defeatmahd qumsieh#Riven
Ambessa · Top
3 / 9 / 4
28% KP
21,150
18.6% share
11,900g
261 CS · 7.9/m
07111996#EUNE
Elise · Jungle
5 / 7 / 6
44% KP
17,695
15.6% share
12,201g
196 CS · 5.9/m
sNk Joker0n Jack#EUNE
Tryndamere · Mid
8 / 16 / 3
44% KP
33,693
29.7% share
14,446g
237 CS · 7.2/m
Laybek#0069
Brand · ADC
4 / 7 / 6
40% KP
16,251
14.3% share
11,386g
190 CS · 5.8/m
Zed The Suiiiiii#EUNE
Vel'Koz · Support
5 / 1 / 8
52% KP
24,664
21.7% share
11,599g
67 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
