Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Flex · 182 days ago
3 / 5 / 5
K / D / A
29.6%
Kill participation
687.2
Damage / min
10,142g
365.3 gold / min
19
10 placed · 1 cleared
178
6.4 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatL4 CINNAMOROLL#doll
Twisted Fate · Top
2 / 17 / 3
35.7% KP
15,386
16.7% share
9,050g
138 CS · 5/m
sertraline#kae
Xin Zhao · Jungle
2 / 3 / 7
64.3% KP
13,241
14.3% share
8,665g
142 CS · 5.1/m
TwentySevenn#EUNE
Hwei · Mid
5 / 3 / 4
64.3% KP
27,534
29.8% share
11,073g
228 CS · 8.2/m
INT Pavlík#INT
Corki · ADC
5 / 4 / 6
78.6% KP
30,465
33% share
15,404g
307 CS · 11.1/m
kitty with bpd#xωx
Nami · Support
0 / 0 / 10
71.4% KP
5,652
6.1% share
6,507g
30 CS · 1.1/m
Red side
VictorysNk Joker0n Jack#EUNE
Tryndamere · Top
15 / 2 / 1
59.3% KP
26,326
29.3% share
15,954g
245 CS · 8.8/m
07111996#EUNE
Elise · Jungle
4 / 2 / 3
25.9% KP
15,120
16.8% share
11,464g
195 CS · 7/m
Zed The Suiiiiii#EUNE
Sylas · Mid
3 / 5 / 5
29.6% KP
19,082
21.2% share
10,142g
178 CS · 6.4/m
Dominús#adc
Jinx · ADC
4 / 3 / 2
22.2% KP
24,415
27.1% share
12,269g
249 CS · 9/m
ArianaGrande#09 28
Milio · Support
1 / 2 / 8
33.3% KP
5,004
5.6% share
7,868g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
