Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Flex · 180 days ago
3 / 5 / 3
K / D / A
33.3%
Kill participation
575.6
Damage / min
10,801g
343.6 gold / min
26
12 placed · 2 cleared
223
7.1 CS / min
Objective control
1
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatsNk Joker0n Jack#EUNE
Master Yi · Top
9 / 9 / 1
55.6% KP
30,032
33% share
13,677g
234 CS · 7.4/m
패자는 존재하지 않는다#LSRQ
Kha'Zix · Jungle
4 / 3 / 6
55.6% KP
13,048
14.4% share
14,125g
219 CS · 7/m
Zed The Suiiiiii#EUNE
Sylas · Mid
3 / 5 / 3
33.3% KP
18,092
19.9% share
10,801g
223 CS · 7.1/m
Dominús#adc
Ezreal · ADC
2 / 4 / 4
33.3% KP
21,044
23.2% share
12,698g
265 CS · 8.4/m
ArianaGrande#09 28
Nami · Support
0 / 1 / 10
55.6% KP
8,677
9.5% share
8,148g
38 CS · 1.2/m
Red side
VictoryDupson#WIKUŚ
Camille · Top
12 / 3 / 2
63.6% KP
34,039
36% share
17,236g
262 CS · 8.3/m
DonPepsi#kante
Rek'Sai · Jungle
4 / 2 / 8
54.5% KP
19,850
21% share
12,519g
207 CS · 6.6/m
CEO STAWIA#MKT
Yasuo · Mid
3 / 2 / 5
36.4% KP
16,009
16.9% share
12,329g
270 CS · 8.6/m
Inkuu#Inku1
Ashe · ADC
2 / 6 / 3
22.7% KP
16,997
18% share
11,795g
250 CS · 8/m
janna mi polisz#back
Seraphine · Support
1 / 5 / 9
45.5% KP
7,688
8.1% share
8,885g
48 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
