Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Flex · 180 days ago
9 / 9 / 6
K / D / A
44.1%
Kill participation
889.5
Damage / min
10,143g
414.8 gold / min
11
5 placed · 1 cleared
138
5.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkakapsabab#EUNE
Mordekaiser · Top
2 / 8 / 0
13.3% KP
14,785
21.3% share
7,376g
152 CS · 6.2/m
Dakk3#EUNE
Wukong · Jungle
2 / 8 / 6
53.3% KP
12,972
18.7% share
8,792g
165 CS · 6.7/m
CigiCsikk#ropi
Diana · Mid
9 / 9 / 5
93.3% KP
27,138
39.1% share
10,134g
141 CS · 5.8/m
rWilth#777
Yunara · ADC
2 / 4 / 0
13.3% KP
10,267
14.8% share
9,487g
217 CS · 8.9/m
Tizichi#rwlth
Nami · Support
0 / 5 / 4
26.7% KP
4,333
6.2% share
5,279g
29 CS · 1.2/m
Red side
VictorysNk Joker0n Jack#EUNE
Tryndamere · Top
8 / 1 / 4
35.3% KP
25,056
26.8% share
14,831g
276 CS · 11.3/m
패자는 존재하지 않는다#LSRQ
Lee Sin · Jungle
10 / 4 / 11
61.8% KP
18,442
19.7% share
12,464g
188 CS · 7.7/m
Zed The Suiiiiii#EUNE
Sylas · Mid
9 / 9 / 6
44.1% KP
21,748
23.3% share
10,143g
138 CS · 5.6/m
Dominús#adc
Jhin · ADC
4 / 1 / 10
41.2% KP
18,699
20% share
13,107g
254 CS · 10.4/m
ArianaGrande#09 28
Janna · Support
3 / 0 / 20
67.6% KP
9,521
10.2% share
8,198g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
