Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Flex · 179 days ago
3 / 7 / 3
K / D / A
31.6%
Kill participation
510.9
Damage / min
9,658g
381.5 gold / min
16
8 placed · 0 cleared
152
6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattimsev#Love
LeBlanc · Top
6 / 6 / 1
36.8% KP
16,656
29.6% share
10,035g
165 CS · 6.5/m
CosminThunde#EUNE
Viego · Jungle
5 / 9 / 5
52.6% KP
11,945
21.2% share
10,219g
165 CS · 6.5/m
Zed The Suiiiiii#EUNE
Pantheon · Mid
3 / 7 / 3
31.6% KP
12,934
23% share
9,658g
152 CS · 6/m
Dominús#adc
Jinx · ADC
4 / 6 / 6
52.6% KP
10,584
18.8% share
10,597g
191 CS · 7.5/m
ArianaGrande#09 28
Lulu · Support
1 / 4 / 9
52.6% KP
4,183
7.4% share
6,805g
33 CS · 1.3/m
Red side
VictoryTIM#LTS
Kennen · Top
8 / 5 / 2
31.3% KP
16,292
20% share
11,183g
173 CS · 6.8/m
Prodigy#EURD
Jarvan IV · Jungle
14 / 5 / 10
75% KP
22,390
27.5% share
15,225g
204 CS · 8.1/m
WaitForDeathMark#GoD
Galio · Mid
7 / 3 / 11
56.3% KP
15,148
18.6% share
11,252g
175 CS · 6.9/m
Drakos#0000
Varus · ADC
2 / 3 / 13
46.9% KP
21,653
26.6% share
12,322g
217 CS · 8.6/m
The Simple 0ne#EUNE
Nami · Support
1 / 3 / 16
53.1% KP
5,873
7.2% share
7,921g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
