Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Flex · 176 days ago
12 / 1 / 3
K / D / A
42.9%
Kill participation
1,199.7
Damage / min
12,967g
591.7 gold / min
10
5 placed · 0 cleared
162
7.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNatrium#NatMK
Thresh · Top
3 / 3 / 8
31.4% KP
14,327
16.1% share
9,109g
157 CS · 7.2/m
L9 RATANAEL#JUNG1
Sejuani · Jungle
5 / 3 / 13
51.4% KP
10,827
12.2% share
9,770g
132 CS · 6/m
Zed The Suiiiiii#EUNE
Zed · Mid
12 / 1 / 3
42.9% KP
26,293
29.6% share
12,967g
162 CS · 7.4/m
mute all random#EUNE
Yunara · ADC
14 / 3 / 6
57.1% KP
29,697
33.4% share
15,152g
212 CS · 9.7/m
ZenDaR#EUNE
Lulu · Support
1 / 2 / 17
51.4% KP
7,793
8.8% share
7,769g
19 CS · 0.9/m
Red side
Defeatalikakojako#djole
Riven · Top
2 / 6 / 2
33.3% KP
10,417
21.6% share
7,851g
150 CS · 6.8/m
TAAAAAAAMPONELLA#tomic
Ekko · Jungle
4 / 6 / 4
66.7% KP
12,820
26.5% share
9,254g
158 CS · 7.2/m
SahraNilah#m1tk9
Qiyana · Mid
5 / 9 / 2
58.3% KP
11,562
23.9% share
9,538g
136 CS · 6.2/m
Syrrex#miju
Aurelion Sol · ADC
1 / 7 / 4
41.7% KP
8,196
17% share
7,269g
142 CS · 6.5/m
123AcA321#EUNE
Amumu · Support
0 / 7 / 5
41.7% KP
5,328
11% share
5,054g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
