Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Flex · 175 days ago
12 / 9 / 6
K / D / A
43.9%
Kill participation
1,044.1
Damage / min
17,953g
406.2 gold / min
49
17 placed · 5 cleared
258
5.8 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJodžaa#EUNE
K'Sante · Top
6 / 6 / 11
40.5% KP
32,911
17% share
15,623g
283 CS · 6.4/m
miljanbula12#EUNE
Ambessa · Jungle
9 / 7 / 14
54.8% KP
34,625
17.9% share
19,057g
317 CS · 7.2/m
Frančina#2108
Aurora · Mid
5 / 11 / 11
38.1% KP
49,326
25.5% share
13,674g
233 CS · 5.3/m
Xoca#1111
Caitlyn · ADC
17 / 10 / 13
71.4% KP
62,030
32% share
23,704g
346 CS · 7.8/m
Rin#gej
Karma · Support
5 / 7 / 27
76.2% KP
14,738
7.6% share
13,843g
39 CS · 0.9/m
Red side
VictorysNk Joker0n Jack#EUNE
Tryndamere · Top
14 / 9 / 0
34.1% KP
57,423
31.1% share
22,050g
356 CS · 8.1/m
Laybek#0069
Lee Sin · Jungle
4 / 7 / 15
46.3% KP
18,967
10.3% share
15,015g
220 CS · 5/m
Zed The Suiiiiii#EUNE
Sylas · Mid
12 / 9 / 6
43.9% KP
46,150
25% share
17,953g
258 CS · 5.8/m
HanaaBananaa#EUNE
Vayne · ADC
9 / 11 / 9
43.9% KP
47,563
25.8% share
21,911g
356 CS · 8.1/m
Princess Janna#yuh
Lulu · Support
2 / 6 / 23
61% KP
14,396
7.8% share
13,186g
40 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
