Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Flex · 174 days ago
13 / 1 / 9
K / D / A
64.7%
Kill participation
1,412
Damage / min
17,542g
565.3 gold / min
19
5 placed · 1 cleared
224
7.2 CS / min
Objective control
2
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGucci Flexer#EUNE
Rek'Sai · Top
10 / 8 / 6
47.1% KP
29,047
27.9% share
14,083g
198 CS · 6.4/m
07111996#EUNE
Elise · Jungle
9 / 6 / 4
38.2% KP
14,919
14.3% share
14,062g
242 CS · 7.8/m
Zed The Suiiiiii#EUNE
Zed · Mid
13 / 1 / 9
64.7% KP
43,820
42.1% share
17,542g
224 CS · 7.2/m
sNk Joker0n Jack#EUNE
Jhin · ADC
0 / 7 / 8
23.5% KP
13,338
12.8% share
12,301g
244 CS · 7.9/m
Laybek#0069
Thresh · Support
2 / 6 / 6
23.5% KP
2,996
2.9% share
8,048g
41 CS · 1.3/m
Red side
DefeatSaruś#vue
Ambessa · Top
6 / 12 / 4
35.7% KP
33,223
32.3% share
11,588g
221 CS · 7.1/m
Beretv13#EUNE
Nunu & Willump · Jungle
2 / 6 / 9
39.3% KP
12,951
12.6% share
10,822g
198 CS · 6.4/m
Misty#vue
Mel · Mid
6 / 9 / 1
25% KP
14,116
13.7% share
11,258g
227 CS · 7.3/m
PanBorówczak#EUNE
Hwei · ADC
11 / 3 / 8
67.9% KP
31,935
31% share
14,367g
221 CS · 7.1/m
Migacz48#MIG
Nami · Support
3 / 4 / 15
64.3% KP
10,748
10.4% share
9,375g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
