Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Normal Draft · 173 days ago
12 / 16 / 9
K / D / A
53.8%
Kill participation
1,165.9
Damage / min
18,531g
476.4 gold / min
113
45 placed · 9 cleared
75
1.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPanther2107#EUNE
Riven · Top
10 / 5 / 7
26.6% KP
41,305
18.8% share
20,023g
366 CS · 9.4/m
TheTrueLiar#1939
Vi · Jungle
10 / 11 / 10
31.3% KP
28,519
13% share
17,481g
252 CS · 6.5/m
LoonaSweatyPaws#Sniff
Aurora · Mid
11 / 8 / 17
43.8% KP
50,543
23% share
16,466g
218 CS · 5.6/m
NoodleDoodle#EUNE
Vayne · ADC
17 / 10 / 11
43.8% KP
59,821
27.3% share
19,853g
220 CS · 5.7/m
Nahes#EUNE
Shen · Support
16 / 6 / 26
65.6% KP
39,102
17.8% share
18,652g
72 CS · 1.9/m
Red side
DefeatDr ΖapΖap#강남스타일
Gragas · Top
3 / 8 / 12
38.5% KP
41,645
22.1% share
13,626g
245 CS · 6.3/m
Svíčková#7460
Lee Sin · Jungle
8 / 12 / 4
30.8% KP
26,163
13.9% share
15,409g
224 CS · 5.8/m
Çrοw#Birb
Xin Zhao · Mid
6 / 15 / 12
46.2% KP
34,680
18.4% share
13,991g
200 CS · 5.1/m
FirstBornStone#EUNE
Kai'Sa · ADC
10 / 13 / 8
46.2% KP
40,209
21.4% share
20,785g
281 CS · 7.2/m
Zed The Suiiiiii#EUNE
Zeri · Support
12 / 16 / 9
53.8% KP
45,352
24.1% share
18,531g
75 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
