Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Normal Draft · 169 days ago
21 / 6 / 10
K / D / A
62%
Kill participation
1,284.9
Damage / min
16,209g
450.3 gold / min
15
4 placed · 2 cleared
122
3.4 CS / min
Objective control
5
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIÐØŽÊN#EUNE
Naafiri · Top
7 / 7 / 13
45.5% KP
33,687
22.4% share
16,600g
275 CS · 7.6/m
KEKSZISTEN2#EUNE
Volibear · Jungle
11 / 10 / 16
61.4% KP
39,646
26.3% share
17,651g
195 CS · 5.4/m
Crayjungler#EUNE
Fizz · Mid
10 / 12 / 4
31.8% KP
29,259
19.4% share
15,654g
218 CS · 6.1/m
KEKSZISTEN#MAYBE
Samira · ADC
15 / 10 / 12
61.4% KP
34,795
23.1% share
20,040g
262 CS · 7.3/m
GODLY#ASD
Thresh · Support
1 / 11 / 33
77.3% KP
13,278
8.8% share
11,483g
36 CS · 1/m
Red side
DefeatMaliketh#ersoe
Zed · Top
7 / 10 / 8
30% KP
33,632
21.1% share
16,629g
252 CS · 7/m
L9 RATANAEL#JUNG1
Master Yi · Jungle
16 / 8 / 10
52% KP
53,003
33.2% share
20,424g
288 CS · 8/m
Zed The Suiiiiii#EUNE
Pyke · Mid
21 / 6 / 10
62% KP
46,256
29% share
16,209g
122 CS · 3.4/m
nasrah se#FORI
Kai'Sa · ADC
4 / 9 / 10
28% KP
15,546
9.7% share
15,523g
219 CS · 6.1/m
QueenLeti#EUNE
Nami · Support
2 / 11 / 24
52% KP
11,100
7% share
11,303g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
