Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Normal Draft · 169 days ago
8 / 5 / 6
K / D / A
36.8%
Kill participation
1,138.2
Damage / min
14,659g
467.6 gold / min
22
12 placed · 0 cleared
217
6.9 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHlovi#EUNE
Karma · Top
3 / 10 / 12
34.1% KP
15,690
12.4% share
9,949g
152 CS · 4.8/m
Shywarma#turbo
Zyra · Jungle
12 / 4 / 14
59.1% KP
37,305
29.4% share
17,009g
310 CS · 9.9/m
Hikikomori#CALM
Katarina · Mid
10 / 9 / 6
36.4% KP
16,929
13.4% share
11,116g
104 CS · 3.3/m
chci se zabít#1510
Ashe · ADC
17 / 5 / 13
68.2% KP
49,564
39.1% share
18,936g
260 CS · 8.3/m
Prcina AF#EUNE
Soraka · Support
2 / 10 / 25
61.4% KP
7,187
5.7% share
9,502g
14 CS · 0.4/m
Red side
DefeatMaliketh#ersoe
Aatrox · Top
16 / 7 / 6
57.9% KP
43,588
36.9% share
16,685g
248 CS · 7.9/m
QueenLeti#EUNE
Naafiri · Jungle
4 / 10 / 4
21.1% KP
11,678
9.9% share
9,283g
106 CS · 3.4/m
Zed The Suiiiiii#EUNE
Ezreal · Mid
8 / 5 / 6
36.8% KP
35,684
30.2% share
14,659g
217 CS · 6.9/m
L9 RATANAEL#JUNG1
Samira · ADC
5 / 11 / 3
21.1% KP
16,442
13.9% share
12,490g
168 CS · 5.4/m
nasrah se#FORI
Elise · Support
5 / 11 / 5
26.3% KP
10,750
9.1% share
9,850g
51 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
