Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Flex · 169 days ago
15 / 5 / 2
K / D / A
45.9%
Kill participation
1,237.9
Damage / min
15,317g
514.6 gold / min
14
4 placed · 1 cleared
199
6.7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKL Ervinke#EUNE
Mordekaiser · Top
7 / 6 / 3
45.5% KP
22,507
22.1% share
11,374g
198 CS · 6.7/m
ΚΛΖΕ#EUNE
Shyvana · Jungle
3 / 5 / 4
31.8% KP
15,867
15.6% share
11,542g
199 CS · 6.7/m
KL Anniegma#EUNE
Annie · Mid
1 / 9 / 5
27.3% KP
21,335
21% share
9,420g
200 CS · 6.7/m
KL popara#8547
Irelia · ADC
4 / 8 / 4
36.4% KP
19,224
18.9% share
13,516g
275 CS · 9.2/m
KL Brkii#EUNE
Pantheon · Support
7 / 9 / 5
54.5% KP
22,688
22.3% share
10,295g
38 CS · 1.3/m
Red side
VictoryZera#ΧΧΧ
Ornn · Top
3 / 7 / 3
16.2% KP
22,260
19% share
11,517g
224 CS · 7.5/m
spate barbaric#EUNE
Diana · Jungle
8 / 3 / 15
62.2% KP
27,146
23.2% share
15,764g
262 CS · 8.8/m
Zed The Suiiiiii#EUNE
Zed · Mid
15 / 5 / 2
45.9% KP
36,848
31.5% share
15,317g
199 CS · 6.7/m
Your 13th reason#uwu
Smolder · ADC
5 / 4 / 11
43.2% KP
24,658
21.1% share
14,835g
270 CS · 9.1/m
ο b s ε s s#angel
Lulu · Support
6 / 3 / 16
59.5% KP
6,069
5.2% share
9,704g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
