Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Flex · 169 days ago
12 / 3 / 3
K / D / A
44.1%
Kill participation
1,354.5
Damage / min
12,699g
524 gold / min
13
8 placed · 2 cleared
190
7.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSett Fushiguro#Demon
Shen · Top
3 / 6 / 7
62.5% KP
16,481
18.8% share
8,214g
133 CS · 5.5/m
palagreek1999#EUNE
Lee Sin · Jungle
2 / 6 / 4
37.5% KP
14,239
16.3% share
9,335g
167 CS · 6.9/m
FLIRT WITH MΟURI#1502
Akshan · Mid
2 / 6 / 4
37.5% KP
16,555
18.9% share
8,176g
157 CS · 6.5/m
paulakos#EUNE
Taliyah · ADC
6 / 9 / 4
62.5% KP
24,297
27.8% share
11,566g
198 CS · 8.2/m
KhiyroDanzo#EUNE
Sona · Support
3 / 7 / 10
81.3% KP
15,967
18.2% share
8,018g
31 CS · 1.3/m
Red side
VictoryEvolve#EUNE1
Mordekaiser · Top
10 / 3 / 9
55.9% KP
31,068
30.5% share
12,370g
150 CS · 6.2/m
07111996#EUNE
Sylas · Jungle
7 / 3 / 5
35.3% KP
14,360
14.1% share
10,803g
165 CS · 6.8/m
Gucci Flexer#EUNE
Rek'Sai · Mid
4 / 3 / 11
44.1% KP
19,255
18.9% share
9,690g
151 CS · 6.2/m
Zed The Suiiiiii#EUNE
Ezreal · ADC
12 / 3 / 3
44.1% KP
32,825
32.3% share
12,699g
190 CS · 7.8/m
ο b s ε s s#angel
Milio · Support
1 / 4 / 17
52.9% KP
4,239
4.2% share
7,002g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
