Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Flex · 166 days ago
8 / 6 / 13
K / D / A
52.5%
Kill participation
1,019.3
Damage / min
13,668g
417.6 gold / min
20
12 placed · 1 cleared
220
6.7 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMâly M#000
Jax · Top
3 / 5 / 2
27.8% KP
24,171
22.3% share
14,744g
276 CS · 8.4/m
skibidi menace#ENDME
Wukong · Jungle
2 / 11 / 6
44.4% KP
12,246
11.3% share
11,381g
208 CS · 6.4/m
MlTHRANDlR#EUNE
Akali · Mid
10 / 4 / 2
66.7% KP
35,448
32.8% share
15,580g
233 CS · 7.1/m
sayounara#MEOW
Yunara · ADC
2 / 8 / 2
22.2% KP
17,712
16.4% share
12,590g
261 CS · 8/m
Fragizen#EUNE
Poppy · Support
1 / 12 / 9
55.6% KP
18,611
17.2% share
8,508g
23 CS · 0.7/m
Red side
VictoryGucci Flexer#EUNE
Tahm Kench · Top
3 / 3 / 9
30% KP
14,128
11.3% share
11,171g
179 CS · 5.5/m
Care Rengar Main#EUNE
Elise · Jungle
16 / 3 / 10
65% KP
38,415
30.8% share
17,071g
244 CS · 7.5/m
Zed The Suiiiiii#EUNE
Sylas · Mid
8 / 6 / 13
52.5% KP
33,365
26.7% share
13,668g
220 CS · 6.7/m
Evolve#EUNE1
Yasuo · ADC
10 / 3 / 10
50% KP
27,076
21.7% share
16,451g
244 CS · 7.5/m
ArianaGrande#09 28
Janna · Support
3 / 3 / 20
57.5% KP
11,753
9.4% share
10,326g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
