Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Flex · 166 days ago
10 / 6 / 8
K / D / A
50%
Kill participation
1,207.9
Damage / min
16,376g
420.4 gold / min
44
14 placed · 2 cleared
246
6.3 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZed The Suiiiiii#EUNE
Sylas · Top
10 / 6 / 8
50% KP
47,047
35.6% share
16,376g
246 CS · 6.3/m
Care Rengar Main#EUNE
Hecarim · Jungle
6 / 5 / 9
41.7% KP
21,846
16.5% share
17,587g
320 CS · 8.2/m
Gucci Flexer#EUNE
Poppy · Mid
4 / 10 / 15
52.8% KP
17,580
13.3% share
11,436g
96 CS · 2.5/m
Evolve#EUNE1
Samira · ADC
15 / 7 / 8
63.9% KP
36,769
27.8% share
21,415g
310 CS · 8/m
ArianaGrande#09 28
Nautilus · Support
1 / 6 / 15
44.4% KP
8,802
6.7% share
11,117g
43 CS · 1.1/m
Red side
VictorySlezy#SIAB
Cho'Gath · Top
3 / 10 / 8
32.4% KP
40,846
21.8% share
14,807g
256 CS · 6.6/m
kacper#kumir
Elise · Jungle
8 / 7 / 11
55.9% KP
30,912
16.5% share
16,760g
249 CS · 6.4/m
Mâly M#000
Zed · Mid
8 / 5 / 7
44.1% KP
39,943
21.3% share
16,621g
297 CS · 7.6/m
MlTHRANDlR#EUNE
Lucian · ADC
12 / 8 / 11
67.6% KP
59,550
31.7% share
20,310g
314 CS · 8.1/m
sayounara#MEOW
Yuumi · Support
3 / 6 / 22
73.5% KP
16,408
8.7% share
11,522g
5 CS · 0.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
