Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Flex · 162 days ago
6 / 8 / 6
K / D / A
40%
Kill participation
782.4
Damage / min
13,443g
382.3 gold / min
30
12 placed · 2 cleared
265
7.5 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBufet#EUNE
Ornn · Top
5 / 3 / 11
47.1% KP
16,665
10.7% share
13,008g
212 CS · 6/m
T1 Jankezz#KONG
Wukong · Jungle
4 / 8 / 13
50% KP
28,529
18.2% share
14,039g
237 CS · 6.7/m
Gilgamesh#DAD
Anivia · Mid
10 / 1 / 15
73.5% KP
45,837
29.3% share
16,610g
267 CS · 7.6/m
Purpøse#VASIA
Caitlyn · ADC
13 / 6 / 8
61.8% KP
50,416
32.2% share
19,784g
300 CS · 8.5/m
Big Daddy Billys#KTMTL
Skarner · Support
2 / 12 / 17
55.9% KP
14,944
9.6% share
9,836g
28 CS · 0.8/m
Red side
DefeatBambi#keks
Illaoi · Top
6 / 7 / 2
26.7% KP
48,291
34.5% share
13,975g
290 CS · 8.2/m
패자는 존재하지 않는다#LSRQ
Lee Sin · Jungle
11 / 5 / 8
63.3% KP
21,782
15.6% share
14,270g
203 CS · 5.8/m
Zed The Suiiiiii#EUNE
Sylas · Mid
6 / 8 / 6
40% KP
27,515
19.7% share
13,443g
265 CS · 7.5/m
FATGUM#EUNE
Ashe · ADC
7 / 9 / 11
60% KP
35,499
25.4% share
14,297g
195 CS · 5.5/m
ο b s ε s s#angel
Milio · Support
0 / 5 / 20
66.7% KP
6,844
4.9% share
9,072g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
