Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Normal Draft · 159 days ago
19 / 7 / 8
K / D / A
69.2%
Kill participation
1,362.3
Damage / min
22,841g
556.6 gold / min
56
15 placed · 5 cleared
300
7.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
12
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryElvenThief#EUNE
Kha'Zix · Top
9 / 10 / 11
44.4% KP
40,157
22.9% share
16,967g
209 CS · 5.1/m
Natanyel#EUNE
Briar · Jungle
8 / 6 / 17
55.6% KP
22,892
13.1% share
16,930g
263 CS · 6.4/m
Frankieeeeeeee#1234
LeBlanc · Mid
12 / 5 / 15
60% KP
37,822
21.6% share
17,944g
265 CS · 6.5/m
Blaadowsky#EUNE
Jinx · ADC
13 / 9 / 13
57.8% KP
59,318
33.9% share
22,568g
384 CS · 9.4/m
Spectra333#EUNE
Fiddlesticks · Support
3 / 9 / 13
35.6% KP
14,976
8.5% share
13,054g
28 CS · 0.7/m
Red side
DefeatLICH#meoww
Irelia · Top
8 / 7 / 4
30.8% KP
39,408
23% share
19,762g
374 CS · 9.1/m
Zed The Suiiiiii#EUNE
Sylas · Jungle
19 / 7 / 8
69.2% KP
55,899
32.6% share
22,841g
300 CS · 7.3/m
Jax#loves
Hwei · Mid
3 / 13 / 9
30.8% KP
37,775
22% share
12,520g
201 CS · 4.9/m
dvald#8796
Smolder · ADC
8 / 7 / 5
33.3% KP
32,052
18.7% share
15,908g
254 CS · 6.2/m
ο b s ε s s#angel
Rell · Support
1 / 11 / 15
41% KP
6,184
3.6% share
10,658g
36 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
