Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Flex · 158 days ago
2 / 5 / 5
K / D / A
38.9%
Kill participation
491.7
Damage / min
10,444g
332.8 gold / min
19
10 placed · 2 cleared
205
6.5 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWall hop#RIVEN
Ambessa · Top
14 / 5 / 4
52.9% KP
46,674
39.8% share
17,689g
271 CS · 8.6/m
PesteDeVenetia#Clown
Xin Zhao · Jungle
5 / 5 / 9
41.2% KP
19,715
16.8% share
13,914g
249 CS · 7.9/m
Gabriano#WPN
Syndra · Mid
10 / 1 / 4
41.2% KP
18,938
16.2% share
13,796g
246 CS · 7.8/m
Pavaj#ZZZZZ
Xayah · ADC
3 / 4 / 9
35.3% KP
23,155
19.8% share
14,614g
237 CS · 7.6/m
happihappihappi#cat
Renata Glasc · Support
2 / 3 / 15
50% KP
8,750
7.5% share
9,631g
27 CS · 0.9/m
Red side
Defeatmahd qumsieh#Riven
Riven · Top
5 / 9 / 2
38.9% KP
14,140
17.8% share
12,540g
214 CS · 6.8/m
Sorrow#End
Viego · Jungle
4 / 7 / 5
50% KP
13,547
17% share
13,109g
248 CS · 7.9/m
Zed The Suiiiiii#EUNE
Sylas · Mid
2 / 5 / 5
38.9% KP
15,431
19.4% share
10,444g
205 CS · 6.5/m
Dominús#adc
Vayne · ADC
7 / 8 / 2
50% KP
28,940
36.4% share
14,966g
250 CS · 8/m
ArianaGrande#09 28
Lulu · Support
0 / 5 / 12
66.7% KP
7,460
9.4% share
7,989g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
