Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Flex · 154 days ago
5 / 7 / 2
K / D / A
53.8%
Kill participation
829.2
Damage / min
13,041g
420.2 gold / min
22
10 placed · 2 cleared
264
8.5 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNicram#Urgod
Urgot · Top
3 / 9 / 2
38.5% KP
18,675
21.6% share
12,108g
236 CS · 7.6/m
Sorrow#End
Viego · Jungle
1 / 7 / 6
53.8% KP
12,261
14.2% share
11,910g
229 CS · 7.4/m
Zed The Suiiiiii#EUNE
Vladimir · Mid
5 / 7 / 2
53.8% KP
25,732
29.8% share
13,041g
264 CS · 8.5/m
female on urgot#mds
Kai'Sa · ADC
4 / 4 / 4
61.5% KP
23,346
27.1% share
15,201g
301 CS · 9.7/m
ArianaGrande#09 28
Lulu · Support
0 / 4 / 8
61.5% KP
6,279
7.3% share
8,128g
24 CS · 0.8/m
Red side
VictorysNk Joker0n Jack#EUNE
Trundle · Top
8 / 5 / 9
54.8% KP
39,294
32.3% share
18,356g
327 CS · 10.5/m
Laybek#0069
Amumu · Jungle
2 / 4 / 11
41.9% KP
9,679
8% share
11,150g
173 CS · 5.6/m
Kenoran#8420
Viktor · Mid
9 / 1 / 6
48.4% KP
30,599
25.2% share
14,698g
288 CS · 9.3/m
HanaaBananaa#EUNE
Draven · ADC
11 / 3 / 5
51.6% KP
32,352
26.6% share
18,886g
296 CS · 9.5/m
07111996#EUNE
Nami · Support
1 / 0 / 21
71% KP
9,582
7.9% share
9,574g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
