Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Flex · 154 days ago
6 / 3 / 11
K / D / A
45.9%
Kill participation
1,002.2
Damage / min
10,600g
416.5 gold / min
23
10 placed · 2 cleared
160
6.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatICARUS#Tag
Yone · Top
7 / 6 / 5
66.7% KP
23,970
24.9% share
12,253g
230 CS · 9/m
M O N A R C H#OOPPS
Gragas · Jungle
7 / 7 / 7
77.8% KP
19,061
19.8% share
11,163g
146 CS · 5.7/m
NaGospodPriqtelq#ghxst
Vladimir · Mid
2 / 6 / 7
50% KP
23,114
24% share
9,158g
176 CS · 6.9/m
Painyy#1914
Smolder · ADC
2 / 6 / 2
22.2% KP
13,534
14.1% share
9,307g
195 CS · 7.7/m
Shmaznaqt#9898
Renata Glasc · Support
0 / 12 / 7
38.9% KP
16,519
17.2% share
6,029g
20 CS · 0.8/m
Red side
VictoryRomanians Slayer#escu
Ambessa · Top
7 / 7 / 2
24.3% KP
22,438
19.3% share
12,132g
219 CS · 8.6/m
Petite Blondie#xoxo
Xin Zhao · Jungle
9 / 4 / 13
59.5% KP
27,803
23.9% share
13,184g
212 CS · 8.3/m
Zed The Suiiiiii#EUNE
Sylas · Mid
6 / 3 / 11
45.9% KP
25,507
21.9% share
10,600g
160 CS · 6.3/m
female on urgot#mds
Jinx · ADC
15 / 3 / 3
48.6% KP
36,150
31.1% share
16,717g
240 CS · 9.4/m
ArianaGrande#09 28
Milio · Support
0 / 1 / 22
59.5% KP
4,359
3.7% share
8,304g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
