Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Flex · 154 days ago
6 / 9 / 8
K / D / A
35%
Kill participation
1,222.8
Damage / min
14,079g
351.8 gold / min
14
14 placed · 0 cleared
220
5.5 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
3
Baron
13
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShmaznaqt#9898
Qiyana · Top
3 / 13 / 14
51.5% KP
34,968
19% share
12,537g
208 CS · 5.2/m
M O N A R C H#OOPPS
Bel'Veth · Jungle
14 / 8 / 7
63.6% KP
47,073
25.6% share
19,783g
274 CS · 6.8/m
NaGospodPriqtelq#ghxst
Talon · Mid
6 / 6 / 11
51.5% KP
38,378
20.9% share
16,073g
270 CS · 6.7/m
ICARUS#Tag
Smolder · ADC
9 / 8 / 8
51.5% KP
49,211
26.8% share
17,350g
298 CS · 7.4/m
Painyy#1914
Zilean · Support
1 / 5 / 19
60.6% KP
14,045
7.6% share
11,440g
40 CS · 1/m
Red side
VictoryRomanians Slayer#escu
K'Sante · Top
4 / 9 / 9
32.5% KP
21,857
11.9% share
15,324g
239 CS · 6/m
Sorrow#End
Xin Zhao · Jungle
4 / 7 / 11
37.5% KP
31,475
17.2% share
16,516g
283 CS · 7.1/m
Zed The Suiiiiii#EUNE
Sylas · Mid
6 / 9 / 8
35% KP
48,931
26.7% share
14,079g
220 CS · 5.5/m
female on urgot#mds
Katarina · ADC
24 / 6 / 1
62.5% KP
69,265
37.8% share
25,207g
304 CS · 7.6/m
ArianaGrande#09 28
Lulu · Support
2 / 3 / 24
65% KP
11,953
6.5% share
12,709g
39 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
