Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Normal Draft · 152 days ago
10 / 11 / 4
K / D / A
50%
Kill participation
921.3
Damage / min
15,234g
456.8 gold / min
29
11 placed · 2 cleared
190
5.7 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPapiyo Katontris#002
Trundle · Top
3 / 7 / 4
25% KP
28,598
20.7% share
15,361g
293 CS · 8.8/m
Gameru234#EUNE
Aatrox · Jungle
6 / 7 / 6
42.9% KP
34,326
24.9% share
14,117g
212 CS · 6.4/m
Zed The Suiiiiii#EUNE
Zeri · Mid
10 / 11 / 4
50% KP
30,725
22.3% share
15,234g
190 CS · 5.7/m
Michal Kwiecien#EUNE
Swain · ADC
4 / 12 / 7
39.3% KP
21,578
15.6% share
12,727g
214 CS · 6.4/m
Yaucha#Preda
Veigar · Support
5 / 14 / 7
42.9% KP
22,743
16.5% share
10,166g
55 CS · 1.6/m
Red side
VictorySwiTHoR#EUNE
Garen · Top
5 / 5 / 6
21.6% KP
24,601
13.1% share
15,546g
324 CS · 9.7/m
666#Ηell
Sylas · Jungle
7 / 7 / 16
45.1% KP
39,812
21.2% share
14,645g
241 CS · 7.2/m
Csaba#womp
Lux · Mid
9 / 1 / 14
45.1% KP
30,035
16% share
15,012g
236 CS · 7.1/m
CerberuSs#1071
Ezreal · ADC
22 / 4 / 18
78.4% KP
65,497
34.9% share
20,626g
229 CS · 6.9/m
eperfa#VRG
Pyke · Support
8 / 11 / 23
60.8% KP
27,840
14.8% share
12,262g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
