Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Flex · 152 days ago
9 / 7 / 9
K / D / A
50%
Kill participation
1,140.1
Damage / min
13,151g
444 gold / min
23
8 placed · 1 cleared
183
6.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBambi#keks
Malphite · Top
4 / 8 / 12
44.4% KP
18,782
15% share
10,804g
168 CS · 5.7/m
Je La F U S E#777
Amumu · Jungle
4 / 11 / 9
36.1% KP
12,569
10% share
10,940g
123 CS · 4.2/m
Zed The Suiiiiii#EUNE
Zed · Mid
9 / 7 / 9
50% KP
33,767
27% share
13,151g
183 CS · 6.2/m
Yolotelis#EOUNE
Lucian · ADC
18 / 10 / 9
75% KP
50,752
40.6% share
20,863g
277 CS · 9.4/m
Kallio#KEVIN
Yuumi · Support
1 / 5 / 25
72.2% KP
9,235
7.4% share
9,502g
12 CS · 0.4/m
Red side
DefeatBetrayed#고장난
Vladimir · Top
5 / 6 / 6
28.2% KP
17,398
17.7% share
10,967g
196 CS · 6.6/m
La Noche Triste#Sweet
Lee Sin · Jungle
11 / 7 / 7
46.2% KP
16,703
17% share
12,333g
162 CS · 5.5/m
train to failure#EUNE
Akshan · Mid
15 / 6 / 8
59% KP
34,289
34.9% share
14,902g
189 CS · 6.4/m
Nasser#6969
Seraphine · ADC
5 / 9 / 15
51.3% KP
19,986
20.3% share
11,920g
144 CS · 4.9/m
Rinami#0303
Karma · Support
3 / 8 / 22
64.1% KP
10,008
10.2% share
9,271g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
