Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Flex · 149 days ago
10 / 9 / 14
K / D / A
64.9%
Kill participation
1,121.2
Damage / min
14,324g
404.4 gold / min
34
14 placed · 3 cleared
189
5.3 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryImp#v 1
Jax · Top
4 / 8 / 11
40.5% KP
25,279
18.2% share
15,459g
286 CS · 8.1/m
Gucci Flexer#EUNE
Rek'Sai · Jungle
10 / 6 / 10
54.1% KP
34,218
24.7% share
14,402g
190 CS · 5.4/m
Zed The Suiiiiii#MUSTA
Sylas · Mid
10 / 9 / 14
64.9% KP
39,708
28.6% share
14,324g
189 CS · 5.3/m
Evolve#EUNE1
Yasuo · ADC
13 / 7 / 8
56.8% KP
31,473
22.7% share
19,136g
265 CS · 7.5/m
ArianaGrande#09 28
Milio · Support
0 / 2 / 25
67.6% KP
8,038
5.8% share
9,992g
34 CS · 1/m
Red side
DefeatIodaiul#EUNE
Fiora · Top
12 / 6 / 7
59.4% KP
52,903
32% share
18,591g
280 CS · 7.9/m
EpicDude#EUNE
Jarvan IV · Jungle
8 / 6 / 15
71.9% KP
33,072
20% share
15,161g
221 CS · 6.2/m
Dimi#1v9
Vex · Mid
3 / 9 / 12
46.9% KP
31,886
19.3% share
11,646g
194 CS · 5.5/m
Adina#4039
Lux · ADC
3 / 9 / 13
50% KP
18,443
11.2% share
13,131g
202 CS · 5.7/m
Δ Desperate#adi
Senna · Support
6 / 7 / 14
62.5% KP
29,018
17.6% share
12,499g
83 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
