Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Flex · 149 days ago
15 / 3 / 9
K / D / A
58.5%
Kill participation
1,232.8
Damage / min
12,277g
530.7 gold / min
21
8 placed · 3 cleared
143
6.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorysNk Joker0n Jack#EUNE
Tryndamere · Top
14 / 3 / 6
48.8% KP
31,335
34.6% share
15,237g
212 CS · 9.2/m
07111996#EUNE
Elise · Jungle
7 / 1 / 12
46.3% KP
15,115
16.7% share
11,723g
196 CS · 8.5/m
Zed The Suiiiiii#MUSTA
Sylas · Mid
15 / 3 / 9
58.5% KP
28,519
31.5% share
12,277g
143 CS · 6.2/m
Dominús#adc
Senna · ADC
4 / 4 / 12
39% KP
9,497
10.5% share
10,770g
152 CS · 6.6/m
CllayMoore#Cyrem
Karma · Support
1 / 6 / 15
39% KP
5,995
6.6% share
7,894g
21 CS · 0.9/m
Red side
DefeatI am Doran#GOAT
K'Sante · Top
1 / 10 / 1
11.8% KP
11,961
14.9% share
6,824g
128 CS · 5.5/m
RafalWielkolud#SIGMA
Jax · Jungle
4 / 8 / 5
52.9% KP
11,490
14.3% share
8,521g
122 CS · 5.3/m
ryba w puszce#EUNE
Aurora · Mid
4 / 9 / 4
47.1% KP
20,790
25.9% share
8,571g
167 CS · 7.2/m
awwtism#meow
Twitch · ADC
8 / 9 / 5
76.5% KP
28,928
36% share
11,812g
143 CS · 6.2/m
Svlwin#joy
Yuumi · Support
0 / 5 / 13
76.5% KP
7,176
8.9% share
6,301g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
