Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Flex · 147 days ago
1 / 5 / 2
K / D / A
15.8%
Kill participation
334.8
Damage / min
10,692g
289.8 gold / min
23
12 placed · 1 cleared
193
5.2 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIodaiul#EUNE
Irelia · Top
3 / 7 / 10
50% KP
16,180
12.5% share
15,368g
336 CS · 9.1/m
click forward#Exile
Bel'Veth · Jungle
11 / 5 / 7
69.2% KP
22,499
17.4% share
17,472g
248 CS · 6.7/m
AL Tarzan#kr2
Taliyah · Mid
2 / 2 / 12
53.8% KP
35,477
27.5% share
13,762g
293 CS · 7.9/m
REGE SAU RECE#29nov
Yunara · ADC
10 / 1 / 7
65.4% KP
48,543
37.6% share
21,498g
387 CS · 10.5/m
Zâna Măseluță#127
Lulu · Support
0 / 4 / 19
73.1% KP
6,451
5% share
9,560g
37 CS · 1/m
Red side
DefeatsNk Joker0n Jack#EUNE
Trundle · Top
11 / 6 / 1
63.2% KP
38,077
39.6% share
21,011g
373 CS · 10.1/m
07111996#EUNE
Elise · Jungle
6 / 6 / 5
57.9% KP
19,129
19.9% share
14,597g
254 CS · 6.9/m
Zed The Suiiiiii#MUSTA
Sylas · Mid
1 / 5 / 2
15.8% KP
12,353
12.9% share
10,692g
193 CS · 5.2/m
Dominús#adc
Lucian · ADC
0 / 5 / 2
10.5% KP
18,792
19.6% share
14,142g
312 CS · 8.5/m
L V N T#1v9
Braum · Support
1 / 4 / 6
36.8% KP
7,745
8.1% share
8,952g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
