Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 146 days ago
13 / 6 / 12
K / D / A
55.6%
Kill participation
974.9
Damage / min
12,432g
435.4 gold / min
85
40 placed · 7 cleared
39
1.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoiknal#tuhny
Shen · Top
4 / 5 / 6
45.5% KP
21,107
21.7% share
11,730g
218 CS · 7.6/m
akipoju2#EUNE
Shaco · Jungle
10 / 4 / 6
72.7% KP
17,117
17.6% share
12,942g
154 CS · 5.4/m
Chief K33f#8032a
Quinn · Mid
4 / 13 / 10
63.6% KP
24,418
25.1% share
10,775g
174 CS · 6.1/m
Disco Goguś v3#EUNE
Smolder · ADC
3 / 10 / 6
40.9% KP
21,794
22.4% share
11,780g
235 CS · 8.2/m
Muszy Czarownik#4421
Nami · Support
1 / 13 / 13
63.6% KP
12,770
13.1% share
7,910g
24 CS · 0.8/m
Red side
VictoryMePlasma#FaZe1
Jayce · Top
7 / 3 / 9
35.6% KP
23,423
18.6% share
15,585g
247 CS · 8.7/m
Agony#2310
Fiddlesticks · Jungle
7 / 4 / 11
40% KP
25,036
19.9% share
12,244g
197 CS · 6.9/m
ΤΡΕXΑΣ#EUNE
Azir · Mid
13 / 4 / 5
40% KP
29,932
23.7% share
12,926g
215 CS · 7.5/m
acaCZV6#EUNE
Tahm Kench · ADC
5 / 5 / 13
40% KP
19,872
15.8% share
12,097g
142 CS · 5/m
Zed The Suiiiiii#MUSTA
Pantheon · Support
13 / 6 / 12
55.6% KP
27,834
22.1% share
12,432g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
