Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Flex · 145 days ago
4 / 7 / 2
K / D / A
50%
Kill participation
749.7
Damage / min
9,351g
340 gold / min
17
10 placed · 2 cleared
169
6.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNicram#Niki
Urgot · Top
2 / 5 / 9
45.8% KP
25,442
28% share
11,630g
223 CS · 8.1/m
SMECAR1#EUNE1
Viego · Jungle
12 / 1 / 7
79.2% KP
22,508
24.8% share
14,346g
189 CS · 6.9/m
Ambis#EUW2
Akali · Mid
6 / 5 / 7
54.2% KP
22,213
24.4% share
11,368g
212 CS · 7.7/m
iLfLaIPaula#EUNE
Caitlyn · ADC
3 / 1 / 7
41.7% KP
17,098
18.8% share
11,952g
222 CS · 8.1/m
Scarlett#blrs
Milio · Support
1 / 0 / 16
70.8% KP
3,619
4% share
8,050g
34 CS · 1.2/m
Red side
DefeatStefanosAleksand#EUNE
Olaf · Top
5 / 4 / 0
41.7% KP
13,460
19.9% share
10,353g
200 CS · 7.3/m
07111996#EUNE
Lee Sin · Jungle
2 / 4 / 1
25% KP
8,664
12.8% share
9,048g
181 CS · 6.6/m
Zed The Suiiiiii#MUSTA
Sylas · Mid
4 / 7 / 2
50% KP
20,618
30.5% share
9,351g
169 CS · 6.1/m
Dominús#adc
Ashe · ADC
1 / 5 / 1
16.7% KP
13,677
20.3% share
10,250g
230 CS · 8.4/m
Keria Jr#EUNE
Seraphine · Support
0 / 4 / 3
25% KP
11,091
16.4% share
6,892g
53 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
