Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Flex · 144 days ago
9 / 4 / 14
K / D / A
67.6%
Kill participation
1,034.8
Damage / min
12,443g
430.3 gold / min
14
9 placed · 2 cleared
159
5.5 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSSCR LelekoZ#123
Galio · Top
2 / 8 / 5
26.9% KP
17,254
13.8% share
8,197g
151 CS · 5.2/m
PredatoЯ#444
Rek'Sai · Jungle
10 / 9 / 12
84.6% KP
29,374
23.5% share
11,722g
120 CS · 4.1/m
Ninø#7777
Twisted Fate · Mid
4 / 6 / 14
69.2% KP
23,770
19% share
10,201g
149 CS · 5.2/m
RAKASAMA#xdddd
Jinx · ADC
9 / 5 / 6
57.7% KP
40,100
32.1% share
14,120g
267 CS · 9.2/m
Petite Blondie#xoxo
Karma · Support
1 / 6 / 16
65.4% KP
14,307
11.5% share
7,365g
24 CS · 0.8/m
Red side
VictorysNk Joker0n Jack#EUNE
Tryndamere · Top
8 / 5 / 7
44.1% KP
28,993
22.4% share
16,352g
285 CS · 9.9/m
07111996#EUNE
Lee Sin · Jungle
8 / 6 / 12
58.8% KP
18,833
14.6% share
13,124g
178 CS · 6.2/m
Zed The Suiiiiii#MUSTA
Sylas · Mid
9 / 4 / 14
67.6% KP
29,924
23.2% share
12,443g
159 CS · 5.5/m
bilan8ropos#EUNE
Smolder · ADC
6 / 5 / 11
50% KP
43,155
33.4% share
14,986g
250 CS · 8.6/m
CatCake#xoxo
Soraka · Support
3 / 6 / 17
58.8% KP
8,312
6.4% share
9,225g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
