Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 143 days ago
16 / 7 / 9
K / D / A
50%
Kill participation
1,196.9
Damage / min
16,239g
527 gold / min
18
5 placed · 3 cleared
203
6.6 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWeak Side Bot#EUNE
Quinn · Top
4 / 12 / 13
47.2% KP
26,590
24.5% share
10,265g
146 CS · 4.7/m
Maroko#111
Graves · Jungle
18 / 4 / 6
66.7% KP
33,071
30.5% share
20,503g
270 CS · 8.8/m
BigZakolini#EUNE
Katarina · Mid
4 / 14 / 9
36.1% KP
17,741
16.4% share
10,112g
182 CS · 5.9/m
Shrek Fanboy#EUNE
Jhin · ADC
8 / 13 / 13
58.3% KP
21,071
19.4% share
13,624g
227 CS · 7.4/m
Zupa Koperkowa#EUNE1
Pyke · Support
2 / 7 / 13
41.7% KP
10,015
9.2% share
8,788g
30 CS · 1/m
Red side
VictorySmoker134#EUNE
Naafiri · Top
11 / 6 / 14
50% KP
34,013
27.3% share
15,295g
249 CS · 8.1/m
Toyota Corrola#HORSE
Ekko · Jungle
11 / 2 / 7
36% KP
18,756
15.1% share
15,859g
272 CS · 8.8/m
Zed The Suiiiiii#MUSTA
Zed · Mid
16 / 7 / 9
50% KP
36,883
29.6% share
16,239g
203 CS · 6.6/m
I Have Chat Ban#IHCB
Twitch · ADC
12 / 11 / 8
40% KP
23,283
18.7% share
13,417g
154 CS · 5/m
Fortune Oddaje#EUNE
Alistar · Support
0 / 10 / 14
28% KP
11,525
9.3% share
8,155g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
